[1]
Supnoon, A. and Chonchaiya, R. 2024. A study on the development of eleventh grade students’ critical thinking skills and self-efficacy using active learning pedagogy with gamification. International Journal of Education and Practice. 12, 2 (Apr. 2024), 447–466. DOI:https://doi.org/10.18488/61.v12i2.3718.